Languages

  • English - Fluent
  • Chinese - Native
  • Dutch - Learning

Interests

Education

MSc in Electronics and ICT Engineering

2022 - 2025

KU Leuven

Focus areas: Software Engineering, Machine Learning, Artificial Intelligence and Signal Processing.

BSc in Telecommunication Engineering

2018 - 2022

Harbin Institute of Technology

Graduated with a solid foundation in telecommunication theory and modern communication technologies. Equipped with skills in signal processing, machine learning, and programming.

Experience

Internship

2024.10 - 2025.05

Neruscience Lab, KU Leuven

EEG analysis pipeline development and analysis using Python and Matlab.

Internship

2023.06 - 2023.08

Huawei Technologies, Belgium

Research and C/C++ implementation of L-BFGS-B for QCQP problems.

Projects

Sequential Data Processing

  • IMU-Based Food Intake Gesture Detection
    Designed a generic AI-based framework to process IMU data for food intake gesture detection, minimizing the impact of sensor orientation differences and removing manual mirroring of left-hand data.
  • End-to-End Learning for Wireless Systems
    Developed a deep learning-based approach for optimizing physical-layer communication using autoencoders. Implemented a two-phase training strategy, including simulated channel training and real-world fine-tuning.
  • Intelligent Reflecting Surface (IRS) Optimization and Simulation
    Optimized Intelligent Reflecting Surfaces in communication systems using Deep Deterministic Policy Gradient and Projected Gradient Methods, implemented in Python and MATLAB.
  • Impulse Response Interpolation For Dynamic Auralization
    Implemented a dynamic auralization framework using impulse response interpolation with Dynamic Time Warping and Kernel Ridge Regression.

Web Development

  • BTrips
    Built a travel booking platform using React and Java Spring Boot.
  • BookBinder
    Created a Symfony-based website for book exploration, subscriptions, and user comments with PHP, Twig, and Doctrine ORM.
  • ChatRoom
    Developed a real-time chat room MVP using React, Tailwind CSS, and Socket.IO.
  • TODO List
    Implemented a modern full-stack Todo app with FastAPI, React, and Tailwind CSS.

Game Development

  • 2D Adventure Game
    Developed a desktop game application development using Qt and C++.
  • AR Tic-Tac-Toe
    Developed an iOS AR Tic-Tac-Toe game built with Swift and ARKit.

Embedded Development

  • Real-Time Adaptive Notch Filter
    Implemented a real-time 2nd order adaptive notch filter using the LMS algorithm for acoustic feedback suppression, with C and assembly implementations.
  • Multi-Precision Adder for FPGA
    Designed a 512-bit adder optimized for FPGA timing constraints.